This is a personal project made to test the functionality of the Playdate handheld console. It features a randomized tile-map with generated treasures to make the experience fresh each time. I built a prototype in Unity first to test the logic, and then I worked on transferring it over to the Playdate’s API.
The Playdate features a limited palette and was fun making assets for.
The project is still currently in development.
![](https://i0.wp.com/marjoriep.com/wp-content/uploads/2023/09/image-15.png?resize=344%2C524&ssl=1)