Playdate Project: In Situ

This is a personal project made to test the functionality of the Playdate handheld console. It features a randomized tile-map with generated treasures to make the experience fresh each time. I built a prototype in Unity first to test the logic, and then I worked on transferring it over to the Playdate’s API.

The Playdate features a limited palette and was fun making assets for.
The project is still currently in development.