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Tricky Trot was my first collaborative Game Jam project. I worked with one programmer to create a turn-based puzzle game where the board flips. I helped design the core mechanic and created all visual assets and animations within a 3 day window.
The goal of the game is to progress through a series of more and more difficult puzzles. You need to have a firm understanding of both planes above and below the ground to be able to progress. This game was repurposed into the now shelved title: Reynald’s Expedition.
Here is a link to the page if you are interested in checking it out:
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